
Sound Designer II - Teamfight Tactics (Contract)
- Singapore
- Permanent
- Full-time
- Design, edit, and implement sound effects for a wide range of game content (e.g. cosmetics, skin lines, personalization content), using industry-standard tools and techniques
- Execute the creative direction defined by the Audio Lead & Art Director, maintaining alignment across style, quality, and gameplay clarity
- Collaborate with external vendors to ensure high-quality asset delivery, providing feedback, aligning on creative goals, and supporting iteration cycles
- Support internal audio reviews and playtests, showcasing vendor work and refining your own content through daily feedback to meet Riot's quality bar
- Coordinate VO session logistics, including scheduling, file preparation, asset handoff, and alignment with brand or tone
- Use Wwise, game engines, and internal tools to prepare, test, and validate in-game assets
- Work cross-functionally with teams, video, and music to ensure thematic and audio consistency across features and touchpoints
- Contribute to pipeline clarity, helping improve process efficiency through documentation and cross-discipline communication
- 3 years experience in sound design for games or interactive media
- A portfolio or reel showcasing clean, creative, and stylized sound design
- Familiarity with tools like Reaper, Pro Tools, Izotope, Waves, or similar plugins
- Hands-on experience with audio middleware (e.g., Wwise, FMOD) and game engines (Unreal, Unity, etc.)
- Comfortable working within a creative vision and managing your own tasks from start to finish
- Strong communication and collaboration skills, able to give and receive feedback clearly
- Able to stay flexible, adapt to change, and deliver high-quality work in a production environment
- Experience supporting live service games or cosmetic-driven pipelines
- Familiarity with Teamfight Tactics or the League of Legends IP
- Experience working with voice-over sessions or localization pipelines
- Background in working across multiple time zones or in cross-cultural vendor environments
- Familiarity with scripting languages (e.g., Lua) or audio tools development is a plus